Hello Dimitry! * Dimitry Andric <dimi...@andric.com> wrote: > @@ -408,9 +411,10 @@ static bool getWindowsSDKDir(std::string &path) { > > void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, > const HeaderSearchOptions > &HSOpts) { > -#if 0 /* Remove unneeded include paths. */ > // FIXME: temporary hack: hard-coded paths. > - AddPath("/usr/local/include", System, true, false, false); > +#ifndef __FreeBSD__ > + AddPath(CLANG_PREFIX "/usr/local/include", System, true, false, false); > +#endif > > // Builtin includes use #include_next directives and should be positioned > // just prior C include dirs.
Hmmm... Do we really want this? /usr/local/include is omitted from our compiler include paths on purpose, to prevent accidental linkage against pieces of software built from ports. -- Ed Schouten <e...@80386.nl> WWW: http://80386.nl/
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