Hi Marcus, Thanks, this is interesting. Riccardo Borghesi (on copy) is currently maintaining fluidsynth for Max. I’m just a user, and not very experienced with c-coding. I’m not sure if this is the most recent code: https://forge.ircam.fr/p/fluidsynth4max/source/tree/master/ If there is a way to access the core functions of tuning individual keys, maybe ‘tuning-keys’ could be restored by adding a few lines of code to the current Max version?
Best, Ruben Gjertsen > 15. mar. 2021 kl. 22.45 skrev Marcus Weseloh <mar...@weseloh.cc>: > > Hi Ruben, > > thanks for the additional details. Just to clarify: the tuning of > individual notes or whole octaves has not been removed from > FluidSynth. That feature still works as intended and is also not > planned for removal, it is an integral and important part of the > synth. > > What has been removed is the interface between FluidSynth and Max. And > not just the tuning commands of that interface (which apparently were > never included in FluidSynth anyway, only in third-party code), but > the *whole* interface. So the part that your Max (or the Max external, > not sure about the architecture here) speaks to, it has gone. We > removed it several years ago because the code was completely > unmaintained, probably broken, nobody who currently works on > FluidSynth knew anything about it and there was no way to even test it > (because we don't use or even have access to Max). And you are the > first person since then to come forward with an interest in the Max > bindings. > > So the question is, how can we help you. Simply putting the Max > binding back into FluidSynth is probably not going to happen. Again, > because as far as I know, nobody who actively works on FluidSynth has > knowledge about Max or the Max bindings. And because we have no way to > test the code, even if we had some idea on how it works. (Please > correct me if I'm wrong here, Tom.) > > It might be possible to maintain the Max bindings independently of > FluidSynth, though. So taking the old code you found and then somehow > compiling a Max external(?) that interfaces to the current FluidSynth. > But again, as I don't really know anything about Max, I can't say for > sure. But I would gladly help you move into that direction, if you > want. > > Cheers > Marcus > > _______________________________________________ > fluid-dev mailing list > fluid-dev@nongnu.org > https://lists.nongnu.org/mailman/listinfo/fluid-dev _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev