Thanks @Tom. Unfortunately, this didn't work for me: - ~$ fluidsynth -i ./sounds/soundfonts/FluidR3_GM.sf2 -a portaudio Downloads/example.mid FluidSynth runtime version 2.1.7 Copyright (C) 2000-2021 Peter Hanappe and others. Distributed under the LGPL license. SoundFont(R) is a registered trademark of E-mu Systems, Inc.
||PaMacCore (AUHAL)|| Error on line 1316: err='-66748', msg=Unknown Error fluidsynth: error: Error opening PortAudio stream: Internal PortAudio error Failed to create the audio driver On Sun, Feb 14, 2021 at 3:01 PM Tom M. <tom.m...@googlemail.com> wrote: > > fluidsynth: error: Error setting the audio callback. Status=-66748 > > This error is printed when the call to AudioUnitSetProperty failed. > According to www.osstatus.com the returned error is > kAudioComponentErr_NotPermitted. I neither know what this error means, > nor how to fix it. > > On the other hand, the CoreAudio driver hasn't received any real changes > for over 10 years. So it may not work with MacOS 11 at all. > > If you just want to get it work, you could simply specify to use portaudio > or jack as audio driver. > > Tom >
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