CMake just told you the following:

**************************************************************
Summary:
...
libsndfile:            no (raw audio file rendering only)

Like glib, libsndfile is just another dependency. glib is
mandatory, while libsndfile is optional. To be able to render to any
audio format (wav, flac, ogg), you need to provide libsndfile in
C:\freesw when building fluidsynth, just like you did with glib
previously. Once done cmake will tell you:

**************************************************************
Summary:
...
libsndfile:            yes



Tom

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