Thanks for the input Phil. The Oboe API does indeed look like a good way to go. I dont even mind that it only provides a C++ interface. The audio driver for fluidsynth could be written in C++ as well and C++ would become an optional requirement when (cross-)compiling for Android. I welcome any efforts to do so.
Regarding SherlockMidi I would be extremely cautious: Although it claims to be licensed under Apache2, it contains many source files under terms of GPL2. Even worse: A couple of files licensed as ORACLE PROPRIETARY/CONFIDENTIAL. Tom _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev