Hi Swapnil, yes, it's possible via the API as well. Should work with something along these lines (untested code, just for demonstration):
fluid_player_t* player; fluid_file_renderer_t* renderer; player = new_fluid_player(synth); fluid_player_add(player, "/path/to/midifile.mid"); fluid_settings_setint(settings, "synth.parallel-render", 1); /* needed for fast-render */ fluid_settings_setstr(settings, "audio.file.name", "/path/to/output.wav"); renderer = new_fluid_file_renderer (synth); while (fluid_player_get_status(player) == FLUID_PLAYER_PLAYING) { if (fluid_file_renderer_process_block(renderer) != FLUID_OK) { break; } } delete_fluid_file_renderer(renderer); delete_fluid_player(player); Not shown is the synth and settings setup. Please see the /doc/example.c on how to create and destroy Fluidsynth instances and settings objects. Cheers, Marcus
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