Hi, I also can't see how this function could ever have had any effect. So really, by changing the code so that it does have an effect, you are introducing a new feature. Looking through the mailing-list archives of the last 14 years, there are only four posts that mention the fluid_synth_set_gen2 function.
One person stumbled across it and wondered why it doesn't have an effect. The others came from the thread-safety changes when somebody found the function in the code and decided to make it part of the public API, because: "These functions were meant to be made public at some point, as the comment suggests at the top of fluid_synth.c". So it seems to me like no user has ever requested or used that feature, at least not in the last 14 years. And it's not part of the SoundFont specs. I would vote to simply remove it. Cheers, Marcus 2017-12-06 12:12 GMT+01:00 Tom M. <tom.m...@googlemail.com>: > While cleaning up the code base I stumbled over a feature provided by > fluid_synth_set_gen2() which is to set generators to an absolute > value. Introduced 14 years ago, this feature never seemed to have > worked, but still I would like to know if there is anybody using > fluid_synth_set_gen2() at all or if anyone has a use-case for using > absolute generator values? > > > Tom > > _______________________________________________ > fluid-dev mailing list > fluid-dev@nongnu.org > https://lists.nongnu.org/mailman/listinfo/fluid-dev >
_______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev