Ok, good to hear. You should however use 1.1.8 for your testings, as the older versions are unsupported. For those linker errors I currently cant provide a solution.
> I will need some extra packages to get Pulseaudio and otherLinux and mac > sound drivers incorporated. Sry, never attempted to make pulseaudio run on windows myself. > The whole purpose of thisexercise is to get a fluidsynth.dll which has ALL > the sound drivers available so it SHOULD work on allsystems (under Wine) with > minimum latency. That would be awful job I guess, you should consider simply using portaudio, as it provides exactly that kind of abstraction. Tom Am Freitag, 17. November 2017, 21:20:24 CET schrieb David Back: > Tom > C:\MinGW32 is the correct case sensitive path, the reason for the discrepancy > you foundis that I typed "dir c:\mingw32 > dir.txt" when I made the dir.txt > file knowing that Windows didnot care about the case. It has printed what I > typed in the file and not the actual real path. > As far as I know c:\mingw32\bin\libglib-2.0-0.dll did come from the official > mingw source -- Iupdated mingw a few days ago. I have been careful not to > "corrupt" it with any of your files. > The good news is that I have now got cmake working and it now runs to > completion withouterrors. The solution was "belt and braces" I added the > original complete unzipped foldersI downloaded from you into the > c:\mingw32\deps\bin folder as well as the executable filesalready there (as > in the directory listing I sent you). > I have run the Makefile on fluidsynth-1.1.6, fluidsynth-1.1.7 and > fluidsynth-master. > 1.1.6 and master give a linker error "cannot find -lintl collect2.exe". The > files intl.dlland collect2.exe are both in the mingw32 folder. I am not > totally sure which file itcannot find because collect2.exe is in > c:\mingw32\libexec\gcc\mingw32\6.3.0 andis not found when I type collect2 on > the command line -- though I would expect the compilerand linker to know > where it was located. intl.dll is in your deps folder Looking on Googlethis > type of error is quite common but I did not find any useful solution. It is > important that thiserror is cured, can you help? > 1.1.7 has an obscure error in one of fluidsynth's .h files and will not > compile any further.It will likely have the other linker error as well. I > will not bother with this version any further. > The two files requested are attached. Your commands to make cmake.log needed > a bit of adjustment but file wasmade OK. Looking at this file myself I can > see that I will need some extra packages to get Pulseaudio and otherLinux and > mac sound drivers incorporated. Where am I supposed to get these? The whole > purpose of thisexercise is to get a fluidsynth.dll which has ALL the sound > drivers available so it SHOULD work on allsystems (under Wine) with minimum > latency. > The project is an organ, you can download it from my website > https:\\midimusic.github.io (its calledeplayOrgan, link on home page) and try > it out yourself. > David > > > > From: Tom M. <tom.m...@googlemail.com> > To: David Back <csw...@yahoo.co.uk> > Cc: FluidSynth Mailing List <fluid-dev@nongnu.org> > Sent: Friday, 17 November 2017, 16:52 > Subject: Re: [fluid-dev] pkgconfig not found > > Ok, your environment looks good so far. The only thing that strikes me is > that your %PATH% contains C:\MinGW32 but according to `dir` it should be > c:\mingw32. I know dirs are case insensitive on win, but I vaguely remeber to > once have used unix software on windows that enforced case sensitivity. > > c:\mingw32\bin\libglib-2.0-0.dll comes from mingw installation? > > Please post: > > pkg-config --list-all > > rmdir fluidsynth\bluid\ /s > mkdir build > cd build > cmake .. > cmake.log > > > Tom > > > _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev