Hi all,

In case you haven't seen it yet, we now also have a continuous integration
system for Windows. That means that all commits made to the repository are
automatically compiled for Windows (currently using the Windows 10 SDK, for
Win32 and Win64). And the build collects the compiled program and libraries
(including all dependency DLLs) into a zip file which you can simply
download and try out.

So if you want to test the latest version of FluidSynth on Windows you can
go to the FluidSynth Repo on GitHub[1], click on the "build passing" icon
for Windows which brings you to the Appveyor build[2], choose the job
environment (x86 for Win 32 or x64 for Win64), click the "Artifacts" tab
and download the fluidsynth.zip file.

[1] https://github.com/FluidSynth/fluidsynth
[2] https://ci.appveyor.com/project/derselbst/fluidsynth

Please note that this is not an official "Windows binary". It's a
bleeding-edge build of FluidSynth for Windows. But it might make it easier
give the latest FluidSynth changes more test exposure on Windows.

Cheers,

   Marcus
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