Without having seen your changes, you have probably done something like what existed before glib: https://github.com/FluidSynth/fluidsynth/blob/b49458e817ed09aedd948a6ea1831965373adc80/fluidsynth/src/fluid_sys.h#L142
This is not an option because it's unmaintainable. See the related discussion here for possible solutions: http://lists.nongnu.org/archive/html/fluid-dev/2017-09/msg00031.html Tom 2017-10-10 18:57 GMT+02:00 Carlo Bramini <carlo.bra...@libero.it>: > Hello, > as I wrote in the subject, I worked a bit on Fluidsynth and I made a > version that works fine without external dependencies. I compiled it on the > ancient VisualStudio 6.0 and my version currentl runs on Windows. > However, it should not be difficult to include a new driver for adding > again support to GLIB at compile time or to add support for other > platforms, especially direct pthreads support. > I'm wondering if you would be interested to evaluate these changes and how > to do it if it could be possible to add them to the original source code. > I have still some work to do on it, because some functions are still not > implemented and my coding started almost from version 1.1.7 (I cloned the > repository a bit before the release of the latest stable) but in the > meanwhile new patches have been submitted, so I should also align my code > at latest revision. > > Sincerely. > > _______________________________________________ > fluid-dev mailing list > fluid-dev@nongnu.org > https://lists.nongnu.org/mailman/listinfo/fluid-dev >
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