Without having seen your changes, you have probably done something like
what existed before glib:
https://github.com/FluidSynth/fluidsynth/blob/b49458e817ed09aedd948a6ea1831965373adc80/fluidsynth/src/fluid_sys.h#L142

This is not an option because it's unmaintainable. See the related
discussion here for possible solutions:
http://lists.nongnu.org/archive/html/fluid-dev/2017-09/msg00031.html


Tom


2017-10-10 18:57 GMT+02:00 Carlo Bramini <carlo.bra...@libero.it>:

> Hello,
> as I wrote in the subject, I worked a bit on Fluidsynth and I made a
> version that works fine without external dependencies. I compiled it on the
> ancient VisualStudio 6.0 and my version currentl runs on Windows.
> However, it should not be difficult to include a new driver for adding
> again support to GLIB at compile time or to add support for other
> platforms, especially direct pthreads support.
> I'm wondering if you would be interested to evaluate these changes and how
> to do it if it could be possible to add them to the original source code.
> I have still some work to do on it, because some functions are still not
> implemented and my coding started almost from version 1.1.7 (I cloned the
> repository a bit before the release of the latest stable) but in the
> meanwhile new patches have been submitted, so I should also align my code
> at latest revision.
>
> Sincerely.
>
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