I'm working on a project that generates music using any tuning the user selects. I had been using Timidity because it supports the MIDI Tuning Standard. However, I just discovered that it supports it badly.
So now I've switched to using pitch bend with Fluidsynth. The fact that it allows for 256 channels instead of the MIDI standard 16 pretty much solves most of my problems that I was having with Timidity. Here's where things get interesting. When using Timidity and the MIDI Tuning Standard I was able to get 16,384 pitches between each semitone. When using pitch bend, though, that same number of values, 16,384 pitches is stretched between two whole tones (four semitones). This is interesting because Timidity is capable of the higher resolution. My question is, can Fluidsynth handle this higher resolution and I can I tell it to use all 16,384 values between two semitones instead of stretched across the two whole tones? It seems like a bit of magic but if it can do this then my problems are truly solved. Thanks, Dave _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev