Nope, didn't work..

Perhaps the slashes are the wrong way for a *nix environment?

Ben

On 05/08/16 16:25, Kjetil Matheussen wrote:
Hi,

Seems like you need to use a different -p option, as the
error message suggests. Maybe -p2 or -p0 will work instead of -p1.

On Fri, Aug 5, 2016 at 8:18 AM, Ben Gonzales <b...@gonzos.net <mailto:b...@gonzos.net>> wrote:

    Yes, sorry. The phrase "Read the manual" comes to mind...

    So after
    - reading section 1.1.3 and
    - renaming the "fluidsynth" directory to "fluidsynth-1.1.6", then
    - putting the patch file into the directory, then
    - moving to the directory, then
    - issuing the patch command, I got:

    pi@ewipi:~/fluidsynth-1.1.6 $ patch -p1 --binary <
    fluid-polymono-0003.patch
    can't find file to patch at input line 4
    Perhaps you used the wrong -p or --strip option?
    The text leading up to this was:
    --------------------------
    |diff -Naur ./fluidsynth-1.1.6\include\fluidsynth\synth.h
    ./fluid-polymono-0003\include\fluidsynth\synth.h
    |--- ./fluidsynth-1.1.6\include\fluidsynth\synth.h Tue May 19
    12:27:02 2015
    |+++ ./fluid-polymono-0003\include\fluidsynth\synth.h   Sun Jul 31
    15:49:44 2016
    --------------------------
    File to patch: ^C


    It can't find the file to patch.

    Ben



    On 04/08/16 19:54, jean-jacques.ceresa wrote:

        Hi Ben,
        >To compile this patch, do I have to start from a base version
        of FS and then apply patch 3?
        Yes, has explained in the the pdf (chapter 'how to apply this
        path'), one need to start from FS version 1.1.6 git.

        1) apply the patch as described in the pdf. The procedure is
        the same as for previous patch.
        2) cmake than make. Anyway , always look at the result of the
        make and verify that the library (libfluidsynth.so)
        is build without errors. Only the library is concerned by this
        patch.

        To give you a quick try, you can run the tutorial commands
        files at the console. Please read tutorials (part 2).

        >If I have applied the first patch, can I then apply patch3?
        No, you cannot because this patch supersedes all previous patches.

        regards

        jjc

        Le 04/08/2016 09:01, Ben Gonzales a écrit :

            Hi Jean-Jacques.

            To compile this patch, do I have to start from a base
            version of FS and then apply patch 3? If I have applied
            the first patch, can I then apply patch3?

            Ben

            On 04/08/16 01:04, jean-jacques.ceresa wrote:

                Hi, Fluidsynth users

                Regardless the instruments you like to play
                (monophonic or polyphonic),
                enhancements functionalities have be done for both.
                You will find this on
                https://sourceforge.net/p/fluidsynth/tickets/160/
                <https://sourceforge.net/p/fluidsynth/tickets/160/>

                Best regards.

                jjc





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