On 2015-01-13 14:41, Surabhi Mishra wrote:
Hello All, usleep () is considered dangerous to be used in embedded systems as it reduces responsiveness. In function fluid_player_join () usleep (10000) is used to check the status. Should it be replaced with something like conditional wait or anything else.
Agreed. When I look at it now, it seems more reasonable to have some conditional wait, and in addition make player->status atomic.
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