On 11/15/2013 03:14 AM, Dave wrote: > I am using FluidSynth to create raw sound files from midi files (LOVE > FluidSynth, works great!). The midi file are generated from an > algorithm, and can contain multiple tracks and channels. The program > also creates a FluidSynth configuration file which links the channels to > soundfonts and instruments (via the “select” command). > > > > Is it possible to have more than 16 instruments? For example, could two > different tracks use channel 0, and somehow assign a different > instrument to each track-channel combination?
It is possible to have more than 16 instruments within the FluidSynth engine, but you would then have to use the engine directly rather than using midi files. I e, the problem is that the midi file specification allows for 16 channels only (and we have not implemented any non-standard extension that would do what you suggest). // David _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev