My comments below.

________________________________
 Da: Pedro Lopez-Cabanillas <pedro.lopez.cabanil...@gmail.com>
A: Massimo Callegari <massimocalleg...@yahoo.it>; FluidSynth mailing list 
<fluid-dev@nongnu.org> 
Inviato: Martedì 5 Giugno 2012 23:08
Oggetto: Re: [fluid-dev] Fluidsynth + Portaudio device selection
 
On Tuesday 05 June 2012, Massimo Callegari wrote:
> Hi again !
> After debugging a while I found the cause of this.
> I needed to register the parallel list name "audio.portaudio.dev_idx_list" 
> to fluid_settings !

Correct, all settings must be registered. However, that setting is not 
required. See below.

> Now the index lookup seems to be working fine. Attached the new file.
> 
> This solution still looks quite complicated to me but for now it is working.
> If you like the implementation, then you can remove/replace all the fprintf 
> I left in the code.

We don't use fprintf() for debugging, there is a FLUID_LOG macro with the 
argument FLUID_DBG for that.

I know, I'm not that retarded. Since debugging a windows DLL is not that 
comfortable I used a quick&dirty way.

> Basically, for the application point of view, I've added the 
> "audio.portaudio.index" key to select a device by index (the Fluidsynth 
> index) and not by name.

But you didn't register this "audio.portaudio.index" setting. It should be 
registered as an integer: fluid_settings_register_int().

Not registered but it works just by calling fluid_settings_setint from the 
application level (in my case a JNI)

No, I don't like that solution. You don't need a parallel list at all. If the 
user has set "audio.portaudio.index" to some value, then you only need to 
check that it is in range (0 to numDevices) and has outputs. For instance:

if (fluid_settings_getint (settings, "audio.portaudio.index", &device_index))
{
  if (device_index >= 0 && device_index <= numDevices)  
  {
     deviceInfo = Pa_GetDeviceInfo (device_index);
     if (deviceInfo && deviceInfo->maxOutputChannels >= 2 )
     {
        outputParams.device = device_index;
        FLUID_LOG (FLUID_DBG, "Selected PortAudio index: %d Device: %s\n",
                   device_index, deviceInfo->name);      
     }
  }
}

The option "audio.portaudio.index" may be useful for some use cases, but the 
problem for Qsynth users remains: PortAudio may return the same name for two 
different indexes (one for DirectSound, and another for WDMKS) so FluidSynth 
will remember only one option. The only general solution for this problem is 
modifying the strings stored as options for "audio.portaudio.device", 
including the device type, index, both, or whatever else.

I do not agree here. "audio.portaudio.index" can NOT be the PortAudio index, 
since we're talking about applications linking Fluidsynth, and not PortAudio 
directly. So "audio.portaudio.index" has to be an index of the FS devices list. 
That's the whole point of doing this change.
Moreover in my solution I kept backward compatibility. Changing the names of 
the PA devices returned by FS would break all the applications out there that 
work on devices names.

> Another thing. When I started to compile Fluidsynth+PortAudio in Windows I 
> had troubles with the unistd.h header and Visual C. Since only "bzero" was 
> used from it, I converted it to "memset(0)". (please have a look at this: 
> http://stackoverflow.com/questions/4813267/problem-with-unistd-h-in-vc )

I guess that nobody compiled PortAudio in Windows lately. First, bzero() 
belongs to <strings.h>, http://linux.die.net/man/3/bzero , but you are right 
replacing it with memset.

OTOH, the <unistd.h> header inclusion should be protected (instead of removed)

#if HAVE_UNISTD_H
#include <unistd.h>
#endif

HAVE_UNISTD_H is defined (or not) in the cmake generated header "config.h"


Unistd.h include can be removed. It's useless either in Windows or Linux, since 
FS builds fine without it.

Regards,
Pedro
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