Hello All,

I have patched FluidSynth 1.0.9 to Apple's iOS version, now you can test it. It 
contains one README-iOS and one iOS directory, which contains the patched files 
and one simple demo project.

I can not compile it with the latest FluidSynth SDK, because I am not familiar 
with the scripts, it reports some errors which I can not deal with.

It runs well on my iPad and iPhone, I have put the patched SDK on my personal 
web site: http://www.artgolf.info/fluidsynth-1.0.9.zip, you can download it 
there.

Best Regards

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