Thank you for your support. I`m fighting right now compiling FS with all the dependencies. Solved many. Now I have to find pkg-config.
2011/1/27 David Henningsson <di...@ubuntu.com>: > On 2011-01-27 00:02, Carma Trepp wrote: >> >> Hi Element >> >> Thank you for your answer. I checked the device specifications from >> the ARM Cortex A8. And it have two Floating Point Units, a >> non-pipelined VFP-lite conforming to the IEEE754 standard for floating >> point arithmetic and a pipelined SIMD NEON coprocessor. Source: >> http://www.pandorawiki.org/Floating_Point_Optimization >> Its interesting that fluidsynth use CPU at 34% when nothing plays. The >> CPU itself is powerful. It runs PSX and N64 Emulation at fullspeed. > > Interesting. I think the 34% might be due to the reverb and/or chorus > engines still running although nothing plays. Assuming you're running Linux > on this device, can you provide perf output? > > As for 1.0.8, that's pretty ancient, please try upgrading to 1.1.2. Also, if > your gcc version is just as old, that might make a difference. IIRC gcc-4.6 > has better arm optimizations. > > Please let us know how you progress! > > Thanks, > // David > _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org http://lists.nongnu.org/mailman/listinfo/fluid-dev