I drew a simple irregular polygon in Adobe Illustrator and saved it as an SVG. 
I embedded it in my Flex app as a SpriteAsset.  I then set it as the skin (all 
states) for a button. When I set the button size much larger than the original 
size of the SVG (approx 75X75 pixels), the sides of the polygon show severe 
stair-stepping. Is there anything I can do to make it behave like a scalable 
vector graphic in my application, rather than a lo-res embedded bitmap?

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