On Tue, 20 Mar 2012, Alexander Hansen wrote:

>> XBGM# work with Mac OS X 10.3 (Panther) and Mac OS X 10.4 (Tiger).
>> Install fink.
>> (Update fink to unstable)
>> Install mono 1.1.18 from fink or from the mono package.
>> Install gtk+ 2.6.10 or upper and gtk-sharp2 2.4.3 or upper from fink.
>> Download xbgm# from cvs or use the binary package.
> Don't necessarily believe what arbitrary websites say about installing via 
> Fink. :-)

Well, given that I haven't found anything -else- that can do what I need 
(except perhaps Modio, and I have NO idea how I'd get that working on a 
mac without building from scratch, if that's even possible), I've gotta go 
with what I got. ;)

>> The build portion appears to have executed just fine, but this
>> 'mdassembler' fails and therefore halts the entire install from that
>> point. I did some brief looking up online, and found that mscorlib.dll
>> appears to be a critical part of .NET, which fink is meant to implement,
>> but I have no idea how to address or fix this error.
>
> /usr/bin/mdassembler isn't installed as part of the system on 10.6, nor is it 
> installed by Fink.  You're mixing a Fink build with a third-party (I'm 
> guessing newer) Mono installation.
>
> You might try "fink install monodoc" so that Fink's mdassembler takes 
> priority.

... that worked!  It got past the problem with mdassembler, and finished 
the gtk-sharp2 install just fine!  Thanks!! :)

AND, this helps with the script, since as it turns out I have two Mono 
installs, one via fink, and one via direct that ended up in the 
/Library/Frameworks directory... my bad.  Changing the paths has helped, 
to allow the program to start, but then I come across another problem....

> Without seeing the script, it's hard to say for sure what's going on.

The startup script, modified (whereas before it referred to /usr/bin in 
places):

--------------------------------------
#!/bin/sh
export DYLIB_LIBRARY_PATH=/opt/local/lib:/sw/lib/:/sw/lib/mono/2.0
date

export MONO_PATH=$MONO_PATH:/sw/lib/mono/gtk-sharp-2.0

/sw/bin/mono xbgmsharp.exe
--------------------------------------

I changed the exported env. vars to now point to /sw 's mono libraries, 
which at least allowed the program to -start-.  (I'm not sure what 
should replace /opt/local/lib, since that doesn't exist on my mac) In 
turn, I get:

bash-3.2$ sh ./xbgmsharp.mac.sh
: command not found line 3: date
: command not found line 4:
: command not found line 6:
XBGM#0.9.1.0-26_devglade
OSVersion: Unix 10.8.0.0
OSVersion.Platform: 128
OSVersion.Version: 10.8.0.0

Glade MyGui Init error: Path is empty

And it just holds there at that point, not bringing up UI (started up from 
X11 xterm).

So I think I may be missing an environment variable somewhere, or some 
other setup step that I can't think of right at the moment. Any 
suggestions?

In any case, thanks for the help you've given so far!  I really appreciate 
it! :)

--- Philip

Philip Moyer ---------------Qapla'------------ [email protected]
"To boldly go where no one has gone before!"-Capt. J. L. Picard
"Roads? Where we're going we don't NEED roads!"-Dr. E. L. Brown
    "If it can be dreamed, It can be done."- ReRob Mandeville
"Someday we'll find it, the Rainbow Connection, The Lovers,
---------- The Dreamers, and Me."- Kermit The Frog ------------

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