On Thu, Jan 9, 2020 at 12:32 AM Max Dmitrichenko <[email protected]> wrote:
> > Historically, QSV failed at accepting the array-textures that are used
> > by a D3D11 decoder, which is why this was not included.
> >
> >
>
> right but not anymore,
> therefore this patch.
>

Cool. Whats the requirement on that? New MFX library? Certain driver versions?

- Hendrik
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