On Mon, Aug 5, 2019 at 8:57 PM Thilo Borgmann <[email protected]>
wrote:

> Am 05.08.19 um 20:46 schrieb Eugene Lyapustin:
> > Signed-off-by: Eugene Lyapustin <[email protected]>
> > ---
> >  doc/filters.texi         |  137 +++
> >  libavfilter/Makefile     |    1 +
> >  libavfilter/allfilters.c |    1 +
> >  libavfilter/vf_vr360.c   | 1847 ++++++++++++++++++++++++++++++++++++++
>
>
> > +AVFilter ff_vf_vr360 = {
> > +    .name          = "vr360",
> > +    .description   = NULL_IF_CONFIG_SMALL("Convert 360 projection of
> video."),
>
> "vr360" does not make any sense to me. VR and 360 degree are two different
> things.
>
> And since VR-related filters may very well emerge in the future, we should
> be as clear as possible about these.
>

Isnt VR just 360 but for each eye?
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