On Tue, Nov 14, 2017 at 6:45 PM, Mark Thompson <[email protected]> wrote: > > Decode via D3D11 does work for me on Windows 7 with both AMD and Intel; I > don't know anything about how, though. (I don't really care about Windows 7 > - this was just a set of parts mashed together into a working machine for > testing, the Windows 7 install is inherited from elsewhere.)
Even with the platform update, D3D11 on Windows 7 does not support NV12 textures. All you could potentially decode into is the opaque format, but thats not much fun at all. - Hendrik _______________________________________________ ffmpeg-devel mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
