On 27/09/2017 16:17, Carl Eugen Hoyos wrote: > 2017-09-27 17:15 GMT+02:00 wm4 <[email protected]>: >> On Wed, 27 Sep 2017 17:08:06 +0200 >> Carl Eugen Hoyos <[email protected]> wrote: >> >>> 2017-09-27 15:18 GMT+02:00 Josh de Kock <[email protected]>: >>> >>>> There is no point of having these output devices as all the >>>> functionality is contained in the 'ffplay' tool. >>> >>> I use at least sdl and opengl regularly for tests that cannot >>> be done with ffplay. >> >> How does it make sense to use those for testing > > FFplay only supports a limited set of pix_fmts, > contrary to those devices. >
So if there is pix_fmt parity then I can remove OpenGL, and SDL2? This should be simple enough. >> when the rendering isn't particularly correct in the first place? > > I had not known this / this has not hit me so far. > How can I reproduce? > > Carl Eugen -- Josh _______________________________________________ ffmpeg-devel mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
