On 1 March 2016 at 21:55, Reimar Döffinger <[email protected]> wrote:
> I cannot see any point whatsoever to use
> double here instead of float.
> Using float allows for use of SIMD.
> ---
> libavcodec/aacenc_utils.h | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/libavcodec/aacenc_utils.h b/libavcodec/aacenc_utils.h
> index cb5bc8d..571b1e6 100644
> --- a/libavcodec/aacenc_utils.h
> +++ b/libavcodec/aacenc_utils.h
> @@ -66,10 +66,9 @@ static inline void quantize_bands(int *out, const float
> *in, const float *scaled
> const float rounding)
> {
> int i;
> - double qc;
> for (i = 0; i < size; i++) {
> - qc = scaled[i] * Q34;
> - out[i] = (int)FFMIN(qc + rounding, (double)maxval);
> + float qc = scaled[i] * Q34;
> + out[i] = (int)FFMIN(qc + rounding, (float)maxval);
> if (is_signed && in[i] < 0.0f) {
> out[i] = -out[i];
> }
> --
>
You could just avoid the whole need for qc and just do "FFMIN((scaled[i] *
Q34) + rounding, (float)maxval));". We have plenty of space and I think it
would look neater.
But up to you to decide, either way it looks good to me, doesn't change
anything. Feel free to push if you can.
Thanks
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