On Mon, 31 Mar 2025, Kacper Michajłow wrote:
Clang x86_64-pc-windows-msvc doesn't define __GNUC__.
Signed-off-by: Kacper Michajłow <[email protected]>
---
libavformat/internal.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavformat/internal.h b/libavformat/internal.h
index fe428d85eb..bf83571430 100644
--- a/libavformat/internal.h
+++ b/libavformat/internal.h
@@ -354,7 +354,7 @@ static av_always_inline const FFStream *cffstream(const
AVStream *st)
return (const FFStream*)st;
}
-#ifdef __GNUC__
+#if defined (__GNUC__) || defined (__clang__)
#define dynarray_add(tab, nb_ptr, elem)\
do {\
__typeof__(tab) _tab = (tab);\
--
2.45.1
This patch also looks good, so I'll push it.
But as with the other one as I asked yesterday, it would be good to
describe the status quo and what the change gains. In this case I presume
that it gains the type checking abilities of the GCC compatible version of
dynarray_add?
Also, regarding these patchs for clang in msvc mode; when testing things I
ran into another build failure, which is fixed by
https://patchwork.ffmpeg.org/project/ffmpeg/patch/[email protected]/.
I wonder if you haven't run into this as well, or why it isn't happening
for you?
(With that fixed, I'll try to set up fate instances with this build mode;
I already have such for Clang in MSVC mode targeting arm/aarch64, but no
for x86/x86_64 yet.)
// Martin
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