On 07/10/2024 09:28, Hendrik Leppkes wrote:
On Mon, Oct 7, 2024 at 9:15 AM Lynne via ffmpeg-devel <[email protected]> wrote:If someone were to enable libglslang/libshaderc, and then disable all Vulkan filters, they would have the same issue as the earlier fix for libavcodec.If you run such a setup, shouldn't the code that uses this then be excluded?
No, the files are always compiled if the user enabled support. > OBJS-$(CONFIG_LIBGLSLANG) += vulkan_glslang.o > OBJS-$(CONFIG_LIBSHADERC) += vulkan_shaderc.o We do the same for qsv.If we only supported a single SPIRV compiler, we could have instead added the file to every filter, but unfortunately, both libraries are used more or less equally by distributions and users.
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