Use the "ldur" instruction explicitly, instead of having the
assembler implicitly convert "ldr" instructions to "ldur".
This fixes build errors like these:
libavcodec\aarch64\vvc\alf.o.asm(1023) : error A2518: operand 2: Memory offset
must be aligned
ldr q22, [x3, #24]
libavcodec\aarch64\vvc\alf.o.asm(1024) : error A2518: operand 2: Memory offset
must be aligned
ldr q24, [x2, #24]
libavcodec\aarch64\vvc\alf.o.asm(1393) : error A2518: operand 2: Memory offset
must be aligned
ldr q22, [x3, #24]
libavcodec\aarch64\vvc\alf.o.asm(1394) : error A2518: operand 2: Memory offset
must be aligned
ldr q24, [x2, #24]
---
libavcodec/aarch64/vvc/alf.S | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libavcodec/aarch64/vvc/alf.S b/libavcodec/aarch64/vvc/alf.S
index beb36ac66b..828031cb90 100644
--- a/libavcodec/aarch64/vvc/alf.S
+++ b/libavcodec/aarch64/vvc/alf.S
@@ -81,8 +81,8 @@
.endif
ldr q0, [clip] // clip
ldr q1, [filter] // filter
- ldr q22, [clip, #24] // clip
- ldr q24, [filter, #24] // filter
+ ldur q22, [clip, #24] // clip
+ ldur q24, [filter, #24] // filter
ldr x5, [pp] // x5: p0
ldr x6, [pp, #(5*8)] // x6: p5
--
2.34.1
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