On 5/23/24 2:13 PM, Andreas Rheinhardt wrote:
[email protected]:
From: llyyr <[email protected]>
Fields under the segmentation switch are never reset on a new frame, and
retain the value from the previous frame. This bugs out a bunch of
hwaccel drivers when segmentation is disabled but update_map isn't
reset because they don't ignore values behind switches. This commit also
resets the temporal field, though it may not be required.
We also do this for vp8 [1] so this commit is just mirroring the vp8
logic.
This fixes an issue with certain samples [2] that causes blocky
artifacts with vaapi, d3d11va and cuda (and possibly others).
Mesa worked around [3] this by ignoring these fields if
segmentation.enabled is 0, but d3d11va still displays blocky artifacts.
[1] https://git.ffmpeg.org/gitweb/ffmpeg.git/blob/HEAD:/libavcodec/vp8.c#l811
You should probably not link to HEAD here, because the line number will
be wrong in the future.
Should I resent the patch with a v3 or could whoever applies the patch
fix it when applying it? The correct url is
https://git.ffmpeg.org/gitweb/ffmpeg.git/blob/2e877090f958131accb8c7e5ac10e5b9865d1735:/libavcodec/vp8.c#l797
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