---
libavutil/hwcontext_d3d11va.c | 16 ++++++++++++++--
1 file changed, 14 insertions(+), 2 deletions(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index cf793a2f48..522c15a58b 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -616,8 +616,12 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx,
const char *device,
// (On UWP we can't check this.)
#if !HAVE_UWP
- if (!LoadLibrary("d3d11_1sdklayers.dll"))
+ if (!LoadLibrary("d3d11_1sdklayers.dll") && is_debug) {
+ av_log(ctx, AV_LOG_WARNING, "Failed loading d3d11 debug layers.\n");
is_debug = 0;
+ } else if (is_debug) {
+ av_log(ctx, AV_LOG_INFO, "Loaded d3d11 debug layers.\n");
+ }
#endif
if (is_debug)
@@ -689,9 +693,17 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx,
const char *device,
if (pf_DXGIGetDebugInterface) {
IDXGIDebug *dxgi_debug = NULL;
hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug,
(void**)&dxgi_debug);
- if (SUCCEEDED(hr) && dxgi_debug)
+ if (SUCCEEDED(hr) && dxgi_debug) {
IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL,
DXGI_DEBUG_RLO_ALL);
+ av_log(ctx, AV_LOG_INFO, "Enabled dxgi debugging.\n");
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed enabling dxgi
debugging.\n");
+ }
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed getting dxgi debug
interface.\n");
}
+ } else {
+ av_log(ctx, AV_LOG_WARNING, "Failed loading dxgi debug
library.\n");
}
}
#endif
--
2.34.1
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