On Mon, May 15, 2023 at 8:04 AM Xiang, Haihao <[email protected]> wrote: > > From: Haihao Xiang <[email protected]> > > The mfx implementation based on D3D11 is expected for an internal > session on Windows, however sometimes this implemntation is not > supported [1]. A fallback to the default mfx implementation is added in > this patch. > > [1] https://github.com/intel/cartwheel-ffmpeg/issues/246 >
From the issue description, the user is trying to use it a as software library, not a hardware one? I don't think software fallback, especially an automatic one, is really quite appropriate. When someone requests a "qsv" encoder, they expect hardware. - Hendrik _______________________________________________ ffmpeg-devel mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
