On Wed, 27 Oct 2021, Zane van Iperen wrote:
Prevents desktop stutters caused by the change (specifically on KDE).
We're not a game, we don't actually need it disabled.
Signed-off-by: Zane van Iperen <[email protected]>
---
fftools/ffplay.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/fftools/ffplay.c b/fftools/ffplay.c
index ccea0e4578..4b2e69e613 100644
--- a/fftools/ffplay.c
+++ b/fftools/ffplay.c
@@ -3746,6 +3746,10 @@ int main(int argc, char **argv)
flags |= SDL_WINDOW_BORDERLESS;
else
flags |= SDL_WINDOW_RESIZABLE;
+
+#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
+ SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
+#endif
Shouldn't this be SDL_SetHintWithPriority so the user may override it from
an environment variable?
Thanks,
Marton
window = SDL_CreateWindow(program_name, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, default_width, default_height, flags);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
if (window) {
--
2.31.1
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