Am So., 28. Juni 2020 um 23:01 Uhr schrieb Mark Thompson <[email protected]>:
> FFmpeg has always used pixfmt as defining both the memory layout > and which bits are used in that (so, for example, ARGB and 0RGB > are not the same thing) But they have the same bitdepth per component... Carl Eugen _______________________________________________ ffmpeg-devel mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
