On Sat, 17 Jan 2015 18:29:59 +0100
Timo Rothenpieler <[email protected]> wrote:

> > That's with Timo's patch and with hard-coding the darWidth and
> > darHeight to 1024x576. Same result.
> 
> Which patch did you use? The old one, that didn't take the
> width/height into account, or the newer one?
> The original one definitely was not correct.

Your current patch. I applied it, and I also made the equivalent change
to nvidia's nvenc patch and the results are identically mangled. The
problem is clearly below anything we can control.

--phil
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