On Mon, 29 Aug 2011 20:17:00 +0800 "Zhao, Juan J" <[email protected]> said:

http://www.enlightenment.org/~raster/compset.jpg

> I did it, that just load the composite module but I cannot choose software or
> gl rendering for it.
> 
> > -----Original Message-----
> > From: Thomas Gstädtner [mailto:[email protected]]
> > Sent: Monday, August 29, 2011 8:12 PM
> > To: Enlightenment users discussion & support
> > Subject: Re: [e-users] How to enable gl rendering for enlightenment
> > compositie window manager
> > 
> > On Mon, Aug 29, 2011 at 14:08, Zhao, Juan J <[email protected]> wrote:
> > > That's great. Thanks for your reply.
> > > But how to configure that composite module?
> > 
> > As I described in the very first mail: Menu -> Settings -> Look -> Composite
> > 
> > > -----
> > > *^_^* BRs,
> > > Juan
> > >
> > >
> > >
> > >> -----Original Message-----
> > >> From: Thomas Gstädtner [mailto:[email protected]]
> > >> Sent: Monday, August 29, 2011 5:57 PM
> > >> To: Enlightenment users discussion & support
> > >> Subject: Re: [e-users] How to enable gl rendering for enlightenment
> > compositie
> > >> window manager
> > >>
> > >> On Mon, Aug 29, 2011 at 07:56, Zhao, Juan J <[email protected]>
> > wrote:
> > >> > Elementry can use gl rendering and I think this is the signal
> > >> > evas/ecore
> > >> enabled gl rendering.
> > >> >
> > >> >
> > >> > -----
> > >> > *^_^* BRs,
> > >> > Juan
> > >> >
> > >> >
> > >> >
> > >> >
> > >> >> -----Original Message-----
> > >> >> From: Jeff Hoogland [mailto:[email protected]]
> > >> >> Sent: Monday, August 29, 2011 11:27 AM
> > >> >> To: Enlightenment users discussion & support
> > >> >> Subject: Re: [e-users] How to enable gl rendering for enlightenment
> > >> compositie
> > >> >> window manager
> > >> >>
> > >> >> Make sure you have the development headers installed for your distro
> > you
> > >> are
> > >> >> compiling on. Then opengl auto enables when compiling evas/ecore
> > >> >>
> > >> >> On Sun, Aug 28, 2011 at 10:21 PM, Zhao, Juan J
> > >> >> <[email protected]>wrote:
> > >> >>
> > >> >> > (Just Forward this question to this mail list and would you please
> > >> >> > give
> > me
> > >> >> > a hand on this? Thank you:) )
> > >> >> > Hi,
> > >> >> > Thanks a lot for your suggestion. I used the tip code of svn. But I
> > >> >> > still can not enable enlightenment using evas OGL rendering. But
> > >> >> elementary_test
> > >> >> > can use OGL to render?
> > >> >> > I use that setting to enable composite, but there is no option to
> > >> >> > use
> > which
> > >> >> > engine(OGL or software) to render.
> > >> >> > In that wiki page, we can see such notice:" The module uses Evas
> > >> >> > itself, having all of the windows as image objects that have their
> > >> >> > pixels
> > changed
> > >> by
> > >> >> > the applications. That allow us the simplicity and speed of this
> > >> >> > canvas, making E17 fast in OpenGL, OpenGL-ES and even pure
> > >> >> > software! This
> > also
> > >> >> mean
> > >> >> > in future we can use Edje to do effects, definitely a win for theme
> > makers.
> > >> >> > "
> > >> >> > How to choose the different engines for enlightenment?
> > >> >> > Any other suggestions?
> > >> >> > Thanks a lot for your attention, and kindly response!
> > >> >> >
> > >> >> > -----
> > >> >> > *^_^* BRs,
> > >> >> > Juan
> > >> >> >
> > >> >> >
> > >> >> >
> > >> >> > > -----Original Message-----
> > >> >> > > From: Thomas Gstädtner [mailto:[email protected]]
> > >> >> > > Sent: Friday, August 26, 2011 6:32 PM
> > >> >> > > To: Enlightenment internationalisation list; Enlightenment Users
> > Mailing
> > >> >> > List
> > >> >> > > Subject: Re: [Enlightenment-intl] How to enable gl rendering for
> > >> >> > enlightenment
> > >> >> > > compositie window manager
> > >> >> > >
> > >> >> > > On Fri, Aug 26, 2011 at 09:42, Zhao, Juan J
> > >> >> > > <[email protected]>
> > >> >> > wrote:
> > >> >> > > > Hi,
> > >> >> > > >
> > >> >> > > >          How could I enable gl rendering for enlightenment
> > >> composite
> > >> >> > > window
> > >> >> > > > manager?
> > >> >> > > >
> > >> >> > > >          I configure ecore and evas enabled Opengl, but not it
> > >> seems
> > >> >> > > > enlightenment is still using software to do the real
> > >> >> > > > composition.
> > >> >> > > >
> > >> >> > > >          Any suggestions?
> > >> >> > > >
> > >> >> > > >          The code I’m using is 0.6.99.
> > >> >> > > >
> > >> >> > > >          Thanks for your attention very much!
> > >> >> > > >
> > >> >> > >
> > >> >> > > First of all: this is the i18n (internationalisation, translation)
> > >> >> > > mailinglist, such a topic is supposed to be on the user list (so
> > >> >> > > I'm taking it over there).
> > >> >> > > Secondly, 0.6.99 doesn't really tell us anything, 0.6.999 has been
> > >> >> > > used for 10 years for e17, the important part is the svn-revision
> > >> >> > > after that, please use that in future.
> > >> >> > >
> > >> >> > > But to answer your question: e17's comp module uses software by
> > >> >> > > default, you have to switch to OpenGL manually via the Composite
> > >> >> > > settings menu (go to Menu -> Settings -> Look -> Composite, or
> > easier,
> > >> >> > > open Everything, type Composite).
> > >> >> > > For more information on what settings work, see [1]
> > >> >> > >
> > >> >> > > I hope this helps.
> > >> >> > >
> > >> >> > > [1] http://trac.enlightenment.org/e/wiki/CompositeManager
> > >> >> > >
> > >> >> > >
> > >> >> > ------------------------------------------------------------------------------
> > >> >> > > EMC VNX: the world's simplest storage, starting under $10K
> > >> >> > > The only unified storage solution that offers unified management
> > >> >> > > Up to 160% more powerful than alternatives and 25% more efficient.
> > >> >> > > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > >> >> > > _______________________________________________
> > >> >> > > Enlightenment-intl mailing list
> > >> >> > > [email protected]
> > >> >> > > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl
> > >> >> >
> > >> >> > ------------------------------------------------------------------------------
> > >> >> > EMC VNX: the world's simplest storage, starting under $10K
> > >> >> > The only unified storage solution that offers unified management
> > >> >> > Up to 160% more powerful than alternatives and 25% more efficient.
> > >> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > >> >> > _______________________________________________
> > >> >> > Enlightenment-intl mailing list
> > >> >> > [email protected]
> > >> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl
> > >> >> >
> > >> >> > ------------------------------------------------------------------------------
> > >> >> > EMC VNX: the world's simplest storage, starting under $10K
> > >> >> > The only unified storage solution that offers unified management
> > >> >> > Up to 160% more powerful than alternatives and 25% more efficient.
> > >> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > >> >> > _______________________________________________
> > >> >> > enlightenment-users mailing list
> > >> >> > [email protected]
> > >> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> > >> >> >
> > >>
> > >> Just to make this clear: there is a difference between the e17 engine
> > >> (which is evas software-x11 by default) and the engine the composite
> > >> module uses for compositing.
> > >> Afaik e17 does not support any other rendering engine then
> > >> software-x11 currently, and it certainly doesn't support opengl. The
> > >> composite module however can use opengl and has to be configured
> > >> separately, as I described before.
> > >>
> > >> ------------------------------------------------------------------------------
> > >> EMC VNX: the world's simplest storage, starting under $10K
> > >> The only unified storage solution that offers unified management
> > >> Up to 160% more powerful than alternatives and 25% more efficient.
> > >> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > >> _______________________________________________
> > >> enlightenment-users mailing list
> > >> [email protected]
> > >> https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> > > ------------------------------------------------------------------------------
> > > EMC VNX: the world's simplest storage, starting under $10K
> > > The only unified storage solution that offers unified management
> > > Up to 160% more powerful than alternatives and 25% more efficient.
> > > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > > _______________________________________________
> > > enlightenment-users mailing list
> > > [email protected]
> > > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> > >
> > 
> > ------------------------------------------------------------------------------
> > EMC VNX: the world's simplest storage, starting under $10K
> > The only unified storage solution that offers unified management
> > Up to 160% more powerful than alternatives and 25% more efficient.
> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> > _______________________________________________
> > enlightenment-users mailing list
> > [email protected]
> > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> ------------------------------------------------------------------------------
> EMC VNX: the world's simplest storage, starting under $10K
> The only unified storage solution that offers unified management 
> Up to 160% more powerful than alternatives and 25% more efficient. 
> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> _______________________________________________
> enlightenment-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/enlightenment-users


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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