On Thu, 23 Nov 2006 21:27:15 +1100
Metrics <[EMAIL PROTECTED]> wrote:

> On Thu, Nov 23, 2006 at 05:34:22AM -0500, Jean-Marie Verdun wrote:
> > This is a good news ... So, now where can we find some tarball with source
> > code as to test and contribute to this promising software.
> > I particulary like the "expose" like function.
> > 
> > Jm
> > 
> 
> To put an end to this long running thread full of thoughts and
> assumptions. This is how it stands. Currently the bang module is not for
> general use. It ONLY works on XGL. It requires patches throughout E17
> (which last I checked didn't apply properly). It is unstable.
> 
> metrics

Thanks to all the hype and buzzwords, XGL is now super ambiguous. To specify, 
you will need you system to support the GLX_EXT_texture_from_pixmap extension( 
glxinfo | grep  GLX_EXT_texture_from_pixmap ). You also need either a AIGLX 
enabled X.Org server, or nvidia's|ATI's proprietary blob, both with a card that 
supports that particular extension. 

On the matter of XGL, quoting http://principe.homelinux.net/ ( a good read BTW )
"Xgl is [a] new X server architecture layered on top of OpenGL: it doesn't need 
X drivers anymore, but just OpenGL drivers for all its rendering. Current 
implementation of Xgl is Xglx. It's just an "hack" to see what Xgl is capable 
of."

Read the last sentence of that quote at least twice.

I would argue that running E17( remember, it's pre-pre alpha ) on top of an X 
server with features so immature( and a "hack" if it's XGL ), is pretty much 
asking for it. Patience is a virtue, wait for this technology to mature before 
you jump the GLX wagon. 

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