On Fri, 7 Oct 2005 11:13:48 +0200 Andreas Volz <[EMAIL PROTECTED]> babbled:
> Am Fri, 7 Oct 2005 12:25:13 +0900 schrieb Carsten Haitzler (The > Rasterman): > > > > is there a OpenGL output possible with EFL or edje. I don't mean the > > > EFL (or edje) widgets itself. More a OpenGL widget that is part of > > > the edje or EFL window. And is it possible to draw the EFL widgets > > > or edje stuff in an OpenGL context. > > > > everything is possible with enough code. :) > > I expected this answer ;-) > > > > So please tell me something about the cooperation of edje/EWL and > > > OpenGL. Perhaps there's a example code somewhere? > > > > there is none. you will have to do it yourself. (for example use the > > evas buffer engine to render to a buffer and keep uploading it to a > > texture to display on a texture) and create and manage a gl window > > and gl context yourself. > > Ok, this is very much work only to display some OpenGL stuff. Currently > I've no time for this and also I've not much experience with managing > my own gl context. Is this similar like doing this in a plain X window? > This is explained very good in a opengl book I lend at my university > before. (OpenGL Programming for the X Window System - Mark J. Kilgard ). yes - it's not dissimilar to doing it yourslef in a x window. in fact it is exactly that :) > But is OpenGL widget support planed for future development? currently it isn't - we're nowehere near ready for such things. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] 裸好多 [EMAIL PROTECTED] Tokyo, Japan (東京 日本) ------------------------------------------------------- This SF.Net email is sponsored by: Power Architecture Resource Center: Free content, downloads, discussions, and more. http://solutions.newsforge.com/ibmarch.tmpl _______________________________________________ enlightenment-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-users
