On Thu, 8 Mar 2018 10:11:52 +0100 Vincent Torri <[email protected]> said:
> On Thu, Mar 8, 2018 at 9:55 AM, Carsten Haitzler <[email protected]> wrote: > > On Mon, 5 Mar 2018 00:42:14 +0100 Knapp <[email protected]> said: > > > >> I am researching a project to make a new WWW; WWW2. It would be completely > >> non-backwards compatible with WWW. > >> So a few questions. > >> > >> Would your libraries be good for this, noting that I want to make Apple, MS > >> and Linux WWW2 Browsers as the first step? > >> > >> What sort of support to you provide for 3d? Could a 3d game be made with > >> your libraires? How about 3d glasses support? I see the future WWW2 as > >> having a strong 3d and 2d support as well as smartphone and tablet support > >> built in. > >> > >> Thanks for any support you can give! > > > > ther'es evas gl api that exposes a gl rendering api. see the elm glview > > widget and examples in elementary_test. > > > > there is also a whole evas_3d object with a full scene graph inside. someone > > has actually made games with it before. a battleship game i think? the > > problem is gl wont really work well on windows. :/ > > Except if we use the Angle library. It coudl be easy to add a win32 gl engine. > > raster : you told me that, first, you need to clean it (too many > copy/paste in the gl engines iirc) it does need cleaning indeed. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- Carsten Haitzler - [email protected] ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
