branch: externals/gnugo commit 002161c38efeb879c4e594acea56c216dc0130e9 Author: Thien-Thi Nguyen <t...@gnuvola.org> Commit: Thien-Thi Nguyen <t...@gnuvola.org>
[imgen] Small fixups for last commit * gnugo-imgen.el [Commentary]: Mention new var. (gnugo-imgen-char-height-fudge-factor): Fix typo in docstring. --- gnugo-imgen.el | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gnugo-imgen.el b/gnugo-imgen.el index 50923d9..d7610e2 100644 --- a/gnugo-imgen.el +++ b/gnugo-imgen.el @@ -26,6 +26,7 @@ ;; `gnugo-imgen-styles' ;; `gnugo-imgen-style' ;; `gnugo-imgen-sizing-function' +;; `gnugo-imgen-char-height-fudge-factor' ;; ;; There is also one command: `gnugo-imgen-clear-cache'. @@ -76,7 +77,7 @@ a square position on the board. A value less than 8 is taken as 8.") At its heart, gnugo-imgen uses ‘window-inside-absolute-pixel-edges’, which (at *its* heart, in turn) is a very complex calculation. For some versions of Emacs, this may result in the generated -board being larger than the actual visibile frame, which is ugly. +board being larger than the actual visible frame, which is ugly. You can use ‘gnugo-imgen-char-height-fudge-factor’ to make things look right (or at least, better). If the board looks too big,