Oh, and I guess you could always make something even more artificial by hand - if you compile some random code with -g to assembly, you could then just pad out a .debug_info contribution with lots of zeros (there are some assembly directives for that, I think, but don't know assembly that well off hand) - would make it arbitrarily large without the need to tax the compiler creating novel/real DWARF, etc.
On Thu, Apr 20, 2023 at 6:54 PM David Blaikie <dblai...@gmail.com> wrote: > I /believe/ that Chromium (maybe specifically on ARM? not sure) may have > hit/had problems with the 4GB limit - probably trivially if you build with > clang but pass `-fstandalone-debug` which disables many type > reduction/deduplication strategies. > > If you want something more standalone... this: > > > #define MEMBERS(BASE) \ > int BASE##0 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##1 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##2 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##3 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##4 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##5 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##6 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##7 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##8 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); \ > int BASE##9 (int, int, int, int, int, int, int, int, int, int, int, int, > int, int, int, int, int, int, int, int); > template<int ... i> > struct t1 { > MEMBERS(f0) > MEMBERS(f1) > MEMBERS(f2) > MEMBERS(f3) > MEMBERS(f4) > MEMBERS(f5) > MEMBERS(f6) > MEMBERS(f7) > MEMBERS(f8) > MEMBERS(f9) > }; > #define ITER(A, B) \ > template <int... i> \ > struct A { \ > B<i..., 0> v0; \ > B<i..., 1> v1; \ > B<i..., 2> v2; \ > B<i..., 3> v3; \ > B<i..., 4> v4; \ > B<i..., 5> v5; \ > B<i..., 6> v6; \ > B<i..., 7> v7; \ > B<i..., 8> v8; \ > B<i..., 9> v9; \ > }; > ITER(t2, t1); > ITER(t3, t2); > ITER(t4, t3); > ITER(t5, t4); > ITER(t6, t5); > ITER(t7, t6); > ITER(top, t7); > int main() { > t6<> v; > } > > Doesn't quite hit 4GB, it's about 1.2GB in .debug_info (& takes 2.5 > minutes to compile with clang) - 5 of these (could stamp them out by > including this file into a few other source files & just changing the > `main` function to some other name in each) > > This specifically doesn't push the .debug_str section as hard - it's about > half the size of the .debug_info in this program. > > > > On Thu, Apr 20, 2023 at 7:08 AM John DelSignore via Dwarf-discuss < > dwarf-discuss@lists.dwarfstd.org> wrote: > >> Is anyone aware of an open-source program or test program that when >> compiled and built on Linux x86_64, results in a .debug_info section that >> is greater than 4GB? I'm looking for a test program (realistic or not) that >> contains 32-bit DWARF CUs in a .debug_info section that is about 5GB long, >> or longer. >> >> Thanks, John D. >> >> >> >> This e-mail may contain information that is privileged or confidential. >> If you are not the intended recipient, please delete the e-mail and any >> attachments and notify us immediately. >> >> -- >> Dwarf-discuss mailing list >> Dwarf-discuss@lists.dwarfstd.org >> https://lists.dwarfstd.org/mailman/listinfo/dwarf-discuss >> >
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