FWIW, I like the idea/reckon it's worth a revisit.

I'd shy away from equipping the dwarves with weapons/combat imagery -
maybe a smithy's hammer (or pickaxe) would be more suitable for
tooling? (this sort of thing:
https://www.kctool.com/picard-1c-blacksmiths-hammer-with-ash-handle-1800g/
- has a simple/clear outline, square on one end, tapered on the other)

As for version-specific logos, as fun as it might be, practically I'd
be happy to settle on a consistent way to render versions - putting a
number in the upper right corner, perhaps (have the dwarf hold the
tool in their right hand, so would appear on the left of the image -
or swap version/tool around as folks see fit).

In general my personal font choice is more around example (4), but the
thick/sturdy-ness of (2) is probably more in keeping with the theme.

On Tue, Mar 21, 2023 at 2:44 PM Ben Woodard via Dwarf-discuss
<dwarf-discuss@lists.dwarfstd.org> wrote:
>
> It has been kind of tense around here for a while; let's have some fun.
>
> The DWARF logo is quite old. There are many problems with it as a logo.
>
> It is a png and though there appears to be several versions of it at 
> different sizes it is a raster and so it doesn't scale well
> The image itself looks scanned and then colored. This leads to some built in 
> aliasing on a pixel level which show up badly when printed.
> The color choices are not really ideal for printing and if we were going to 
> use it on anything other than on a web page like a shirt or a sticker there 
> would be problems.
> If you look at it up close, it is not really clear.
>
> I could probably go on and if people would like additional justification I 
> will but with the new administration and the push to DWARF6, I think that we 
> should consider a new logo. My wife happens to be a graphic designer 
> https://cyansamone.com/ and one of the things that she does is logo design. 
> When she came into my office and the DWARF5 standard was up on my screen and 
> she cringed for about the 50'th time at the logo, I asked her to put together 
> some ideas. In a few minutes, she came up with some options. 
> http://www.bencoyote.net/~ben/DWARF_logo_1.png
>
> The fonts (all free as in beer) and images are mix and match and any other 
> ideas are more than welcome. They are vector art and so they can be scaled. 
> This was just a quick mockup.
>
> I also thought it might be fun to have a DWARF6 specific logo that we could 
> put on tools as they become capable of handling the new version of the 
> standard. Another idea that I had but she hasn't drawn yet is the 6 dwarves 
> chasing a bug. She said that drawing that would take more than the 5 minutes 
> she had at the moment because she would have to figure out what the dwarves 
> look like in profile. http://www.bencoyote.net/~ben/DWARF_6_draft.png
>
> Yeah I know that it isn't the most important thing in the world of DWARF but 
> in relation to all the other miscellany that needed to change, I thought that 
> we should toss this on the list.
>
> -ben
>
>
>
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