https://bugs.freedesktop.org/show_bug.cgi?id=27522
Summary: rendering of large vtk datasets very slow
Product: DRI
Version: XOrg CVS
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: [email protected]
ReportedBy: [email protected]
I packaged the software http://svn.softwarepublico.gov.br/trac/invesalius/wiki/
in mandriva (but there are ubuntu and fedora packages available in the above
link), but it has a problem that appears to happen only with r300_dri.so.
When running the software using fbdev to force swraster_dri.so, as forcing
indirect rendering doesn't change anything, it runs slow, but doesn't lock the
computer/mouse for almost 1 minute for every repaint. Using oprofile, and
starting the application, loading a project and clicking the close button shows
that most of the time is spent in kernel mode (70%ish, and I believe should be
in the drm code, what would explain even the mouse pointer almost locked).
My guess is that the issue is some condition where converting the data to
triangles/textures becomes a lot slower then if just doing sw accel.
I am sorry I don't have much other details, so this bug report is more of a
heads up about possible issues with VTK. I contacted upstream of InVesalius,
and they said they were looking at some possible options, and linked to
http://www.cmake.org/Wiki/VTK_FAQ#How_to_handle_large_data_sets_in_VTK
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