2010/2/26 Jerome Glisse <[email protected]>: > The fence cleanup lead to GPU lockup detection improvement, this > patch introduce a callback, allowing to do asic specific test for > lockup detection. In this patch the CP is use as a first indicator > of GPU lockup. If CP doesn't make progress during 1second we assume > we are facing a GPU lockup. > > To avoid overhead of testing GPU lockup frequently due to fence > taking time to be signaled we query the lockup callback every > 100msec. There is plenty code comment explaining the design & choise > inside the code.
Let me check this with my reproducible lock up :) Can I test this on top of any branch (like drm-next or drm-radeon-testing)? Or does it depend on some specific patches? -- Rafał ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
