Am Tuesday 22 September 2009 21:13:47 schrieb Pauli Nieminen:
> Hi!
>
> I have been thinking GPU reset as possible DoS attack from
> user-space.Problem here is that display doesn't work anymore at all if
> attacker chooses to run a application that constantly causes GPU hang. It
> would be of course ideal to have CS checker not to let in any problematic
> combinations of commands. Butin practice we can't assume that everything is
> safe with all hardware so we need to take some actions prevent possible
> problems.

I'm pretty confident that you can write a perfectly legal OpenGL application 
that creates commands that take *minutes* to run on decent graphics cards. 
Just produce a huge number of screen-sized primitives and use a very long 
fragment program that samples from a huge, non-mipmapped texture in an 
entirely non-locally-coherent way - and that doesn't even take GLSL loops into 
account!

So this is really not so much about safe-guarding against illegal hardware 
commands, but about how to deal with the fact that we can't do pre-emptive 
scheduling on the GPU.

In the end, the symptoms are the same, but it might change how you think about 
the problem.

> So first defense would be terminating application that did send command
> stream that caused GPU hang. But attacker could easily by-pass this
> protection with forking all the time new processes.
>
> So we need stronger defense if same user account is causing multiple hangs
> in short time frame. I would think temporary denying new DRI access would
> let user to gain back control of system and take actions to stop the
> problematic program from running.

I have a feeling that this needs a solution that cooperates across the whole 
stack ...

cu,
Nicolai

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