http://bugs.freedesktop.org/show_bug.cgi?id=23232
Summary: Menus and buttons display offset in blender
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r200
AssignedTo: [email protected]
ReportedBy: [email protected]
Created an attachment (id=28465)
--> (http://bugs.freedesktop.org/attachment.cgi?id=28465)
Picture showing buttons offset in blender
This is on Fedora 11 with drm/xf86-video-ati/mesa from git on 2009-08-10 with
an ATI RV280 [Radeon 9200 PRO].
When using the mouse to select a menu item it looks like the program thinks
that the mouse cursor is 20 or so pixels higher than it is.
Ie to operate a menu you have to move the mouse 20 pixels or so below the menu.
Also the system will draw some menu items 20 or so pixels above where they
should be as well. See enclosed picture.
There is no problem on an ATI R300 based system.
--
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now. http://p.sf.net/sfu/bobj-july
--
_______________________________________________
Dri-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/dri-devel