http://bugs.freedesktop.org/show_bug.cgi?id=22615
Summary: radeon-rewrite: bogus stride for small compressed
mipmaps
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r200
AssignedTo: [email protected]
ReportedBy: [email protected]
Created an attachment (id=27379)
--> (http://bugs.freedesktop.org/attachment.cgi?id=27379)
suggested fix
rowstride on small compressed mipmaps is wrong on r200/r100 (tested on r200). A
quick look compared to pre-radeon-rewrite code suggests to me it's actually
wrong for r300 too, but I'm not too sure about that, hence I'm not fixing this
directly someone should test it on r300 as I don't know what the stride should
really be on which chips, though I suspect it should be row_align just as for
uncompressed textures (it can easily be seen in quake3 for instance when
compressed textures are enabled some distant textures turn into random color
bits).
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