http://bugs.freedesktop.org/show_bug.cgi?id=22538


Robert Hooker (Sarvatt) <[email protected]> changed:

           What    |Removed                     |Added
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--- Comment #4 from Robert Hooker (Sarvatt) <[email protected]>  2009-06-30 
15:23:51 PST ---
(In reply to comment #1)
> I committed a fix last week to mesa_7_5_branch that fixes and additional
> front-buffer rendering issue.  It might fix this problem as well.
> 
> commit 2d86503471cb8691ce266342810237fc1b15a7b2
> Author: Ian Romanick <[email protected]>
> Date:   Fri Jun 26 13:30:16 2009 -0700
> 
>     intel / DRI2: Additional flush of fake front-buffer to real front-buffer
> 
>     To maintain correctness, the server will copy the real front-buffer to
>     a newly allocated fake front-buffer in DRI2GetBuffersWithFormat.
>     However, if the DRI2GetBuffersWithFormat is triggered by glViewport,
>     this will copy stale data into the new buffer.  Fix this by flushing
>     the current fake front-buffer to the real front-buffer in
>     intel_viewport.
> 
>     Fixes bug #22288.
> 


It didn't fix it here, but I am not the original reporter and am on mesa 7.6 up
to the "i915: Fix assertion failure on remapping a non-BO-backed VBO." commit
(57a06d3a48c9af1067ec05e3ad96c58f4b9b99be on 06-30 which includes your above
mentioned commit). Dropdown menus still dont render unless I use a static mesa
blender version or LIBGL_ALWAYS_SOFTWARE=1. This is on a 945GME with -intel
xserver and mesa all built from master today and the problem has existed since
at least april. This is a backtrace from crashes that used to happen when
clicking on a dropdown with texture tiling turned on if it helps any. That
issue is fixed now but I dont know if it would help narrow down where the
problem might be happening.

http://sarvatt.com/downloads/blender_bt.txt


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