http://bugs.freedesktop.org/show_bug.cgi?id=22181





--- Comment #4 from Maciej Cencora <[email protected]>  2009-06-09 19:22:28 
PST ---
(In reply to comment #2)
> Created an attachment (id=26606)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=26606) [details]
> possible fix
> 
> No this rather looks like classic z fighting, I think this bug reappeared a
> couple of times already.
> Does this patch fix it?
> I think r100 should also do this though it won't matter for doom3 (and results
> between fixed function and vertex programs will be different anyway since one
> will be running in hw one in sw so it might not really help there). (r300
> probably wants to set this too.)
> 

How does dp4/mad selection affect the resulting vertex position?


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