http://bugs.freedesktop.org/show_bug.cgi?id=21537
--- Comment #12 from Pauli <[email protected]> 2009-05-05 02:01:47 PST --- Now I just looked more to kern.log and output looks very bad to me. Seems like there is buffer overflow or stack overflow that affects debug output. So is it possible for opengl apps to cause that or maybe some kind of buffer overflow in video memory? I remember seeing a lot of texture artefacts if running two opengl applications same time. Seems like 2nd one overwrites some of memory reserved by first one. Running 2 instances of warzone shows the problem very clearly. but it is enough for minimal random texture corruption to run xmoto and neverput same time. (I guess kernel memory manager will fix this issue but it could still cause some problems) -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
