http://bugs.freedesktop.org/show_bug.cgi?id=21355
Summary: [945GME 3D] Assertion in intel_batchbuffer.c /
intel_flush_inline_primitive
Product: Mesa
Version: 7.0.3
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i915
AssignedTo: [email protected]
ReportedBy: [email protected]
After working around bug 21354 the FlatOut2 Demo starts ok in Wine 1.1.19, but
it crashes when selecting the car to use for the race. On stderr I see the
following error:
Mesa 7.0.4 implementation error: i915_program_error: Exceeded max nr indirect
texture lookups
Please report at bugzilla.freedesktop.org
_demo_jouable\FlatOut2.exe:
intel_batchbuffer.c :145 : intel_flush_inline_primitive: L'assertion
« intel->prim.primitive != ~0 » a échoué.
To reproduce:
* Grab Wine >=1.1.20 or apply the patch mentionned there:
http://bugs.winehq.org/show_bug.cgi?id=17528
* Compile and install it.
* Install DirectX 9 or copy d3dx9_36.dll to ~/.wine/drive_c/windows/system32.
* Download the FlatOut 2 Demo from:
http://www.gamershell.com/download_16702.shtml
* Unzip that file and chdir to that directory.
* Then run:
wine FlatOut2.exe
Here is my configuration:
* Intel 945GME graphics card in an EeePC 1000H.
00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express
Integrated Graphics Controller (rev 03)
* Running Debian Testing
* libgl1-mesa-dri 7.0.3-7
* linux-image-2.6.26-2-686 2.6.26-15
* xserver-xorg-core 2:1.4.2-11
* xserver-xorg-video-intel 2:2.3.2-2+lenny6.
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