> > Compressed textures also seem to be broken, since they'll raise a FPE: > > Program received signal SIGFPE, Arithmetic exception. > > [Switching to Thread -1480239424 (LWP 11180)] > > 0x9c80da1d in radeon_miptree_create (rmesa=0x9499c48, t=0x9909e80, > > target=3553, firstLevel=0, > > lastLevel=10, width0=1024, height0=1024, depth0=1, bpp=0, > > tilebits=0, compressed=38) > > at radeon_mipmap_tree.c:79 > > 79 align = 32 / mt->bpp; > > > > bpp is derived initially from TexelBytes, which is always 0 for > > compressed textures. > > I'm probably to blame for that.
I think I've fixed it now, but I'd really appreciate a review of the changes I made. texcmp passes on r200 for me here now. Dave. ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
